Post by saradon on Dec 13, 2014 13:22:44 GMT 9
Hi All,
There hasn't been any game patch for 1.5 years in DivineSoul. Either the developers have given up on this game, or there isn't enough resources to do so.
DivineSoul runs on 3-channels hosted in different countries and this is a commitment on the host side in terms of resources expenditure. I am very disappointed with the non progression and updates of this game. Having waited for 1.5 years with no real updates on game contents.
Here within I have few - easy to implement and quite updates to game contents that will help to retain players and provide a better gaming experience to current max-level players.
1) Decrease potions prices. Currently, potions are too expensive, and we hardly use them. If they can be priced more reasonably, the usefulness of potions will help players advance with more ease.
2) Implement Hell-mode into all dungeons, and make it Lvl 40 requirement to enter Hell-mode dungeons.
3) Improve dungeons in sky city.
4) Increase Level cap and implement more maps. The game need more progression. It is too easy to reach Level 40 cap and then all players start to quit. Not everyone is like me who'll log in once a while to check in with game updates.
5) We have 3-channels and it is difficult to communicate throughout the all of them. Implement 'world chat' to talk to everyone who is online. Perhaps 'world chat' can have a small fee like 3000 gold per use to prevent people from abusing it.
I have listed some suggestion which I know will not be taken into consideration as I have previously (1.5 years ago) made several similar suggestions. The game needs a serious face-lift in order to become attractive again among players, new players, and returning players. I have put in good faith that someone will read this along with several other suggestion to implement a true - game content patch of some kind to show involvement in the area of game development in this game.
IE: Battlefield is a total crap system. I suggest scrapping it. The developers really wasted unnecessary resource in developing battlefield instead of other areas of the game.
And to GiGi,
Don't you feel the same? Having been here with us since day 1 and the only 1 remaining GM now, don't you want some game content update in this game to revive the community and such? Well, only if the developers can put more resources and time into this game.
Cheers,
Saradon.
There hasn't been any game patch for 1.5 years in DivineSoul. Either the developers have given up on this game, or there isn't enough resources to do so.
DivineSoul runs on 3-channels hosted in different countries and this is a commitment on the host side in terms of resources expenditure. I am very disappointed with the non progression and updates of this game. Having waited for 1.5 years with no real updates on game contents.
Here within I have few - easy to implement and quite updates to game contents that will help to retain players and provide a better gaming experience to current max-level players.
1) Decrease potions prices. Currently, potions are too expensive, and we hardly use them. If they can be priced more reasonably, the usefulness of potions will help players advance with more ease.
2) Implement Hell-mode into all dungeons, and make it Lvl 40 requirement to enter Hell-mode dungeons.
- Hell dungeon can drop quest item - collect certain amount of drops to complete Lvl 40 quest (Hell-quest maybe?)
- Completion of Hell dungeon can also be a quest itself with enormous rewards (Like gold / soul stone)
- Exchange quest for drops in Hell dungeon - for Soul Stone / AP and etc.
- Craft item materials to drop in hell-dungeons? For Lvl 40 items crafting. (Yellow grade and Red grade items)
- Gain 'paragon' experience gained in Hell Mode to exchange for more Stats or implement paragon Leveling system.
- Hell Mode dungeon to drop all missing skill books. There are many high level skills where the skill books don't drop anywhere in the game
3) Improve dungeons in sky city.
- The 3 dungeons type in sky city is a good game system and should be given more emphasis
- The non-boss dungeons should scale with difficult (more difficult), and give better rewards.
- The boss dungeon should be implemented in FULL. Currently only 1 boss dungeon is available, and not many players can clear them (not counting hackers
4) Increase Level cap and implement more maps. The game need more progression. It is too easy to reach Level 40 cap and then all players start to quit. Not everyone is like me who'll log in once a while to check in with game updates.
5) We have 3-channels and it is difficult to communicate throughout the all of them. Implement 'world chat' to talk to everyone who is online. Perhaps 'world chat' can have a small fee like 3000 gold per use to prevent people from abusing it.
I have listed some suggestion which I know will not be taken into consideration as I have previously (1.5 years ago) made several similar suggestions. The game needs a serious face-lift in order to become attractive again among players, new players, and returning players. I have put in good faith that someone will read this along with several other suggestion to implement a true - game content patch of some kind to show involvement in the area of game development in this game.
IE: Battlefield is a total crap system. I suggest scrapping it. The developers really wasted unnecessary resource in developing battlefield instead of other areas of the game.
And to GiGi,
Don't you feel the same? Having been here with us since day 1 and the only 1 remaining GM now, don't you want some game content update in this game to revive the community and such? Well, only if the developers can put more resources and time into this game.
Cheers,
Saradon.